[aprssig] SSTV camera from Argent
Stephen H. Smith
wa8lmf2 at aol.com
Wed May 25 21:59:54 EDT 2011
On 5/25/2011 2:32 PM, Andrew Rich wrote:
> Scott,
>
> What is the relationship between the number of lines in the video and the
> SSTV image ?
>
> - Andrew -
>
Standard North American NTSC analog broadcast video is (or rather was before
the digital changeover a couple of years ago) 525 scanning lines
top-to-bottom sent 30 times/second in two interlaced fields. The odd lines
are painted on the receive CRT, then the vertical scan is reset and the even
lines drawn in. This makes the actual vertical scanning rate (field rate) 60
Hz, which in the early days of television was chosen to allow TVs to lock the
vertical scanning rate to the frequency of US AC power lines. It also reduced
flicker in the rather dim early CRTs. Since the system is analog, there is no
defined grid of pixels -- just a fixed number of continuous horizontal lines.
The detail on each horizontal line is a function of the bandwidth of the the
video amplifiers, and whether the red, green and blue components are carried
over separate conductors (as in a CCTV monitor or RGB computer display) or
encoded into a composite signal passed over a single conductor or over-the-air
broadcast. In separate-path RGB systems, the bandwidth of the video (which
determines the amount of fine detail; i.e. "resolution") can be 4-5 MHz.
The color information in an NTSC composite signal, ready for over-the-air
broadcast, is contained in a pair of phase-modulated subcarriers in quadrature
at 3.58 Mz. This forces the baseband video bandwidth to be limited to about 3
Mhz to avoid interference with the color subcarriers (which were "shoe-horned"
into the existing monochrome broadcast format over a decade and a half after
black & white broadcasting began).
The equivalent values for the PAL system used in most 50-Hz-power countries is
625 lines 25 frames/sec 50 fields/sec, yielding almost the same HORIZONTAL
scanning rate per second.
Due to the overscanning of images on classic CRTs and vertical blanking
intervals, only about 480 lines of the 525 NTSC lines are actually visible on
most TVs. (Assuming the odd/even interlaced scanning is set correctly so the
even lines land in-between the odd ones instead of on top of them, as they did
on many cheap TVs.) Approximating a grid of square pixels on the 4:3 aspect
ratio analog screen, you got the equivalent of approximately 1.33 x 480 or
about 640 equivalent pixels horizontally.
(This is where the 640x480 resolution of VGA computer displays comes from. At
the time IBM introduced full color displays to PCs in the early 1980s, the only
mass-produced reasonably-priced color displays were TV sets. The VGA standard
was designed around the resolution limitations of what were basically TV sets
with no tuners and component RGB input!)
The most common approach to scan conversion for SSTV was to grab a single
fast-scan field of 240 lines (i.e. not a full interlaced frame of 480 lines)
with a fast A-D converter write it into RAM, then throw out every other
horizontal pixel to restore the 3:4 aspect ratio of the original image,
resulting in the QVGA 320x240 image format characteristic of SSTV at the time.
You then clocked out the data over 30-90 seconds to generate the SSTV
version of the image.
When SSTV evolved in the late 1980s/early 1990s to being done with smoke,
mirrors and software on PCs (instead of with a dedicated hardware scan
converter tied to the line & frame rates of NTSC hardware), additional SSTV
resolutions appeared. Since the source image is now an already-digitized grid
of pixels in a JPG or TIFF file produced by a scanner or digicam, it's
relatively easy to have any arbitrary horizontal/vertical pixel count. Modes
that do full 640x480 VGA and 800 x 600 SVGA are now common.
-------------------------------------------------------------------------------
--
Stephen H. Smith wa8lmf (at) aol.com
EchoLink Node: WA8LMF or 14400 [Think bottom of the 2M band]
Skype: WA8LMF
Home Page: http://wa8lmf.net
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